Surviving Statistics

Chapter 5: Exploring Probability Concepts

This chapter of Surviving Statistics introduces the language of probability, methods of assigning probability, probability rules, contingency tables, and counting principles.

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Overview

Build the probability foundation needed for probability distributions and statistical inference by learning how outcomes and events are defined, combined, counted, and interpreted.

What You Will Learn

  • Distinguish classical, relative-frequency, and subjective probability.
  • Define experiments, outcomes, events, collectively exhaustive events, and mutually exclusive events.
  • Use the complement rule to compute the probability that an event does not occur.
  • Apply the addition rule to mutually exclusive and non-mutually exclusive events.
  • Apply the multiplication rule to independent and dependent events.
  • Interpret conditional probability notation.
  • Use contingency tables to compute joint, marginal, and conditional probabilities.
  • Use multiplication, combination, and permutation counting principles.

Before You Begin

  • Fractions, decimals, percentages, and basic algebra.
  • Comfort interpreting tables and categories.
  • Understanding that probabilities range from 0 to 1.
  • No prior probability course is required.

Why This Matters

Probability provides the mathematical language for uncertainty. Later chapters use probability to describe distributions, estimate unknown population values, and decide whether sample evidence is convincing.

Plan Your Study

  • Learn the three methods of assigning probability.
  • Master the vocabulary of experiments, outcomes, and events.
  • Practice complement, addition, and multiplication rules separately.
  • Use contingency tables to connect counts with probabilities.
  • Watch the probability and blackjack examples.
  • Finish with combinations and permutations before beginning Chapter 6.

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Learn Chapter 5: Exploring Probability Concepts

This chapter of Surviving Statistics introduces the language of probability, methods of assigning probability, probability rules, contingency tables, and counting principles.

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Exploring Probability Concepts

This chapter in Surviving Statistics explores computing proabilities, which is essential when working with statistics.

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Instructional Videos

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Surviving Statistics: Probability Concepts Watch video
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Surviving Statistics: BlackJack and Probability Computations Watch video
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Business Statistics: Probability Concepts Watch video

Exploring Probability Concepts

Probability is the likelihood of something happening - being struck by lightning for example. Probability ranges from 0 to 1 and is usually represented as a percentage from 0% to 100%. We often commonly express probability as the odds or chances of some occurrence.

Some examples of probably include: The odds of flipping a coin and having it land as tails. The likelihood that your favorite college football team wins the national championship. The chances of you drawing a king from a full deck of 52 cards. The chances of rolling a single die and it coming up six. Then odds of you winning the lottery.

Probability is a very important aspect of inferential statistics. Remember inferential statistics infers or makes educated guesses about populations based on samples. Inferential statistics is a tool businesses use to attempt to predict what percentage of people will buy a new product. Inferential statistics is a tool epidemiologists use to estimate what percentage of people will become infected with a new virus. Inferential statistics is a tool psychologists use to determine the percentage of people who will suffer from depression if they become unemployed.

Probability is based on experiments and outcomes. The experiment is the process that creates the outcome, tossing a coin for example. The outcome is the result, landing as tails.

Methods of Assigning Probability

There are three methods: classical, relative frequency (empirical), and subjective.

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CLASSICAL PROBABILITY

Classical probability is used when there are a set and finite number of outcomes and all outcomes are equally likely. For example, when you toss a coin, you will get either heads or tails. With classical probability, there is no guessing. You know the probability of the outcome before the experiment begins.

RELATIVE FREQUENCY OR EMPIRICAL PROBABILITY

Empirical probability determines probability based on repeated experiments or existing knowledge. For example, assume that 60 of last 100 customers in a coffee shop ordered a large coffee. What is the likelihood (probability) that the next customer will order a large coffee? Based on relative frequency, the probability is 60%.

SUBJECTIVE PROBABILITY

Subjective probability is based on intuition, guesses, and hunches, and has limited value in statistical research and analysis. Subjective probability begins with gathering all possible information and then, based on that information making a subjective guess about the odds of something occurring. For example, before the professional football season begins you gather information about your favorite team and the other teams and then subjectively choose what you believe to be that team’s chances of winning the big game at the end of the season.

Check your understanding:

Choose the method used to assign probability in each of the following examples: 1. The odds of picking the queen of hearts from the top of a deck cards. 2. The chances of being struck by lightning in the United States this year. 3. At your first horse race, you like the looks of horse #4 and think the odds of it winning are good.

Answers: 1. We can compute the exact probability. There are 52 cards in a deck and one queen of hearts, so the probability is 1/52. This is an example of the classical method. 2. Every year approximately 270 people in the US are struck by lightning. With a population of approximately 330 million, your chances would be 270/330 million. This is an example of using relative frequency to determine probability. 3. You are an amateur and make a guess based on the appearance of the horse. This is an example of subjective probability.

Computing Probabilities

IMPORTANT TERMS

Before we begin discussing probability, here are some terms you should become familiar with.

Experiment

The process that generates the occurrence of one of several possible results.

Outcome

The result of an experiment. For example, the number you get from rolling a single die once.

Event

A collection of experiment outcomes. The values recorded from the experiment, rolling a die six times.

Collectively Exhaustive

When an experiment is conducted, at least one of the possible outcomes must occur. For example, when you roll a die, one number: 1, 2, 3, 4, 5, or 6 must come up.

Mutually Exclusive

One outcome result precludes any other possible outcome at the same time. For example, you cannot roll a 2 and a 4 on a die at the same time.

Independent Events

The occurrence of one outcome has no effect on the probability of another event occurring. For example, rolling a 1 on a die does not influence the value on the next or future rolls. After rolling a 1, you are just as likely to roll another 1 as you are to roll a 6.

Now that we have some of the terminology out of the way, let’s dig into computing probabilities.

COMPLIMENT RULE

When assigning probabilities, the sum of all possible outcomes must equal, 1 or 100%. Knowing this, the compliment rule lets you assign probability for an outcome by knowing the probability of that outcome not occurring.

The compliment rule tells us the probability of an outcome is equal to 1 – the probability of not that outcome: P(A) = 1 – P(~A). Note: we are using the ~ symbol to represent “not”.

For example, the probability of not drawing the queen of hearts off the top of a deck of cards is 51/52. So, the probably of drawing the queen of hearts is:

P(Queen of Hearts) = 1 – P(~Queen of hearts) or 1- 51/52 = 1/52

RULES OF ADDITION

Addition for Mutually Exclusive Events

When two events are mutually exclusive, to compute the probability of either one event or another, simply add the two probabilities. That is expressed as:

TP(A or B) = P(A) + P(B)

What is the probability of rolling a single die and getting either a 1 or a 3?

P(1) = 1/6 P(3) = 1/6

P(1 or 3) = 1/6 + 1/6 = 1/3

TThis is a mutually exclusive event, because you cannot roll a 1 and a 3 at the same time. These two possibilities do not intersect.

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Addition for Non-Mutually Exclusive Events

One or more non-mutually exclusive events can occur at the same time. The occurrence of one does not preclude the other from occurring, it is possible these events may overlap.

For example, assume you conducted a survey of all the residents in your city (population) to see if they owned cats, dogs, or neither. Your survey found that 25% of those in the survey own dogs and 20% own cats. However, 5% of those you surveyed own both a dog and a cat. This is shown in the illustration below.

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What is the probability that a resident of your city has either a cat or a dog?

P(A or B) = P(A) + P(B) – P(A and B)

P(Cat or Dog) = P(Cat) + P(Dog) – P(Cat and Dog) = .25 + .20 - .05 = .40

So, the likelihood of any resident in your city owning a cat or a dog is 40%.

RULES OF MULTIPLICATION

Multiplication for Independent Events

When events are independent, one outcome has no effect on other outcomes, the probability of two events occurring are the probability of the first event multiplied by the probability of the second.

P (A and B) = P(A) * P(B)

For example, what is the probability of tossing a coin and having it come up heads both times?

P(A-heads and B-heads) = .5 * .5 = .25

If the events are independent, the same concept applies no matter how many events are included.

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For example, what is the probability of rolling one die three times and having it come up 1, 2, and 3 in that order.

P(1, 2, 3) = P(1) * P(2) * P(3) = 1/6 * 1/6 * 1/6 = 0.00463

Multiplication for Dependent Events

Events are dependent when one outcome does affect other outcomes. This is represented with the given that symbol |. So, for dependent events:

P(A and B) = (P(A) ) (P(B | A))

The probability of both events occurring is the probability of the first one, A, multiplied by the probability of B occurring, given that A has already occurred.

As an example, consider a bowl that contains 20 pieces of candy. Ten are blue and ten are yellow.

What is the probability of choosing two candies at random and having them both be blue?

P(Blue1 and Blue2) = P(Blue1) * P(Blue2 | Blue1) = 10/20 * 9/19 = 0.23684

Randomly choosing a blue candy the second time, given that the first candy was also blue is 9/19 because there are only 9 blue candies left and 19 total left.

The second blue outcome is an example of conditional probability. Conditional probability is the probability of a specific event occurring given that another event, Blue1 in this case, has already occurred.

Contingency Tables

When we attempt to classify observations with two or more categories, we often create contingency tables. Contingency tables lay out the responses in a crosstab format. Computing probabilities in contingency tables use the dependent events formula.

As an example, assume you want to see if male students have different fast-food preferences than female students. In your survey, you ask the students to select their favorite fast-food restaurant from a group of three. The results are then classified by male/female and then counts are displayed for each favorite restaurant. The results are displayed in the contingency table below.

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The contingency table clearly displays dependent events. For example, the value of 23 in the Chicken Deluxe column is dependent on the gender being male. Here are some examples of using the table to compute probabilities.

What is the probability of finding respondent who is female and prefers Burger Queen? We again use this formula: P(A and B) = (PA) (P(B | A) So, P(Female and Burger Queen) = (P(Female)) ( P(Burger Queen | Female)) (63/108) (18/63) = 0.1667

Counting Principles

When we are conducting an experiment, it is often important to know how many possible outcomes can result. For example, if you toss a coin, there are two possible outcomes. Assume though that the experiment is tossing three coins, or four. (Not tossing one coin four times.) Then the number of possible outcomes becomes much larger. In determining the number of outcomes, three methods commonly used.

MULTIPLICATION FORMULA

When an experiment has multiple steps, or a certain way of doing one thing and another way or ways of doing another, you use the multiplication formula to determine the total number of outcomes. For example, think of an experiment of rolling two dice. The first die has 6 possible outcomes and so does the second.

Using the multiplication formula, the total number of outcomes is: (Outcome1) (Outcome2) = (6)(6) = 36

As another example, assume your statistics teacher gives you a test with three questions and each has four choices. How many ways can you complete the test? (3 questions) (4 answers) = 12

COMBINATION FORMULA

The combination formula allows you to compute how many ways r items can be selected from a larger group, n. Assume you own seven movies and have decided to watch two in a row on a boring weekend. How many different combinations of those two movies are possible?

To answer this question, you would use the combination formula:

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In this formula, ! means factorial. So, solving your movie binging dilemma looks like:

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So, selecting two movies from the seven you own results in 21 possible movie combinations.

PERMUTATION FORMULA

When you wanted to know how many combinations were possible in watching two out of the seven movies you own, using the combination formula yielded twenty-one possible combinations. With the combination formula, the order in which you watched to two movies was not important.

However, if instead of only asking what combination of two movies you could watch, you also wanted the combinations to include a specific order of the movies watched. In other words, you want to create a list that tells you to watch one specific movie first and then watch another specific movie second. In that case, you would use the permutation formula.

The permutation formula computes how many combinations of r are possible from n when the order is important.

Using the same example, how many combinations of two movies from the seven you own are possible when you also want the order watching one first and then another?

The permutation formula:

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So, when the order is specified as this movie first and that on second, there are 42 possible combinations.

Check your understanding:

Ponder the following questions:

1. Why, when you are working with the same two movies out of the seven you own, are there more permutations than combinations?

2. You locked your bicycle with a 4-digit combination lock with digits 0 – 9 but forgot how to open it. How many different four-digit patterns are possible?

3. You have two pairs of shoes, three pairs of pants, and five shirts. How many different outfits can you create from your wardrobe?

Answers:

1. When the order is important, you use permutations. This means that a pair of two movies can be chosen more than once with permutations. For example, you could watch movie A first and then movie B. Or, you could watch B first and then A. So, the paring A – B, and B – A are possible using permutations. With the combination formula, the order is not important. So, selecting A and then B, or B and then A represent only one combination when the order is not a consideration.

2. Since the order is important and numbers do not repeat, you will compute this with the permutation formula. With n = 10 and r = 4, the number of permutations possible is 5040.

3. This is an example of when to use the multiplication formula for independent events. The number of outfits is: 2 * 3 * 5 = 30

Try it in Excel:

Excel has functions for computing with Combinations or Permutations.

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Practice Chapter 5: Exploring Probability Concepts

Practice identifying the correct probability rule before computing. Write the event notation and explain why your selected rule applies.

Guided Practice

  • A fair die is rolled once. Find the probability of rolling a 2 and the probability of not rolling a 2.
  • A card is selected from a standard deck. Are the events “heart” and “king” mutually exclusive? Explain.
  • A fair coin is tossed twice. Find the probability of two heads using the multiplication rule.
  • A survey reports that 25% own a cat, 20% own a dog, and 5% own both. Find the probability that a respondent owns a cat or a dog.
  • From a contingency table of your choice, identify one joint probability, one marginal probability, and one conditional probability.

Challenge Yourself

  • Create one situation in which subjective probability is appropriate and explain why classical probability is not.
  • Construct two events that are mutually exclusive but not collectively exhaustive.
  • Compare sampling two objects with replacement and without replacement. Explain why one case is independent and the other is dependent.
  • For 8 candidates, determine how many groups of 3 can be selected and how many ordered arrangements of 3 are possible. Explain why the answers differ.

Check Your Understanding

  • What is the difference between an outcome and an event?
  • When must the overlap be subtracted in the addition rule?
  • How does conditional probability change the sample space?
  • What feature distinguishes independent events from dependent events?
  • When should a combination be used instead of a permutation?

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Classroom-ready objectives, teaching ideas, questions, and assessment materials for this chapter.

Learning Objectives

  • Distinguish classical, empirical, and subjective probability.
  • Use correct terminology for experiments, outcomes, and events.
  • Apply complement, addition, and multiplication rules.
  • Distinguish mutually exclusive, independent, and dependent events.
  • Compute probabilities from contingency tables.
  • Choose among multiplication, combination, and permutation counting methods.

Prerequisite Knowledge

  • Fractions, decimals, and percentages.
  • Basic algebra and table reading.
  • Understanding that probabilities range from 0 to 1.

Teaching Outline

  • Introduce three methods for assigning probability.
  • Define experiments, outcomes, events, and exhaustive sets.
  • Use complements to simplify “at least one” problems.
  • Contrast addition rules with and without overlap.
  • Contrast multiplication rules for independent and dependent events.
  • Read joint, marginal, and conditional probabilities from a table.
  • Finish with multiplication, combinations, and permutations.

Key Concepts

  • The probability of an event lies between 0 and 1.
  • The complement of A has probability 1 − P(A).
  • Overlapping events require subtracting their intersection in the addition rule.
  • Independent events do not change one another’s probabilities.
  • Combinations ignore order; permutations preserve order.

Classroom Demonstration

  • Roll a die and classify outcomes and events.
  • Use a two-circle Venn diagram to show why overlap is subtracted.
  • Draw objects with and without replacement to demonstrate dependence.
  • Arrange students in seats to contrast combinations and permutations.

Questions to Ask

  • When is subjective probability appropriate?
  • Can two events be mutually exclusive and independent?
  • Why is “at least one” often easier with the complement rule?
  • How does conditioning change the relevant denominator?
  • Why does order matter for permutations but not combinations?

Teaching Notes

  • Require students to name the rule before calculating.
  • Use event notation consistently but pair it with plain language.
  • Emphasize that mutually exclusive and independent describe different relationships.
  • Use contingency-table counts before converting to probabilities.

Assessment Ideas

  • Give mixed problems requiring students to select the correct probability rule.
  • Use a contingency table for joint, marginal, and conditional probabilities.
  • Ask students to write an original independent-event and dependent-event example.
  • Assign paired combination and permutation questions using the same values.

Grading Rubric

CriterionPoints
Defines events and notation correctly2
Selects the appropriate probability rule2
Computes probability accurately3
Uses counting principles correctly2
Explains the result in context1
Total10

Exam and Discussion Questions

Basic

  • State the complement rule.
  • Distinguish mutually exclusive events from independent events.

Applied

  • Use the general addition rule to find the probability of A or B when overlap exists.
  • Compare selection with replacement and without replacement.

Conceptual

  • Explain why combinations and permutations answer different questions.
  • Explain how conditional probability changes the sample space.

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