Surviving Statistics

Chapter 7: Continuous Probability Distributions

This chapter from Surviving Statistics explains continuous probability distributions, including uniform and normal distributions, and introduces working with z-scores.

Start here

Overview

Learn how continuous probability distributions describe ranges of possible values, then use the normal curve and z-scores to locate values and compute probabilities.

What You Will Learn

  • Explain the characteristics of uniform and normal probability distributions.
  • Compute and interpret a z-score.
  • Use z-scores to locate values on a normal curve.
  • Determine probabilities above, below, and between values.
  • Solve for a raw value when a probability or z-score is known.

Before You Begin

  • Mean and standard deviation.
  • The empirical rule.
  • Basic probability concepts.
  • Simple algebra for solving equations.

Why This Matters

Normal distributions and z-scores are used throughout inferential statistics. They allow values from different distributions to be compared and make it possible to estimate probabilities for real-world decisions.

Plan Your Study

  • Review uniform and normal distributions in the written lesson.
  • Watch at least one chapter video.
  • Compute several z-scores by hand.
  • Use the Z-Score Calculator to check and interpret your work.
  • Download the study sheet or Excel calculators for later review.

Next step

Read the complete chapter.

The Learn tab contains the written lesson from Surviving Statistics.

Go to Learn

Written lesson

Learn Chapter 7: Continuous Probability Distributions

This chapter from Surviving Statistics explains continuous probability distributions, including uniform and normal distributions, and introduces working with z-scores.

Advertisement

Continuous Probability Distributions

This chapter in Surviving Statistics explains measures of continuous probability distributions including uniform and normal distributions. This chapter also introduces working with Z scores.

Chapter Study Sheet

⬇
Printable Study Sheet Open or download

Instructional Videos

▶
Surviving Statistics: Uniform & Normal Proability Distributions Watch video
▶
LaBron James -50 point game. What are the odds? Watch video
▶
Business Statistics: Continuous Probability Distributions Watch video

Chapter 7 - File Downloads

⬇
Z Score Calculator- One Mean (Excel file) Open or download

⬇
Z Score Calculator- Sample Mean (Excel file) Open or download

Continuous Probability Distributions

Uniform Distributions

In a uniform probability distribution, the probability of any outcome is equal to that of any other. To illustrate this, assume you have arrived at a bus stop. The bus is not there and so you must wait for it to return. The schedule of times is missing, but you know a bus arrives at this stop every 60 minutes. You do not know when the bus was last here, so your waiting time can be from 0 to 60 minutes. And, the probability of your waiting time, with your lack of knowledge, is uniform for any of the times in that range.

Uniform probability distributions are represented as a rectangle with the minimum and maximum values.

Statistics lesson screenshot 7thChapter1

Since this is a uniform distribution, the probability of any point in the rectangle is the same as any other. The probability of you waiting 10 minutes is equal to your waiting 50 minutes.

As you are waiting for the bus, you will invariably want to know the probabilities of different waiting time scenarios.

For example: 1. What is the mean (expected) wait time? 2. What is the probability you will have to wait 5 minutes or less? 3. What is the probability you will have to wait longer than 45 minutes?

Here are the computations to answer your questions.

The mean of a uniform distribution:

Statistics lesson screenshot 7thChapter2

To answer the other questions, take the following steps:

1. Compute the probability of any one point in the distribution. The probability is computed as:

Statistics lesson screenshot 7thChapter3

2. Determine the number of units you are determining the probability for. 5 minutes or less: 0 + 5 = 5.

Statistics lesson screenshot 7thChapter4

3. Multiply the number of units by the probability of each unit, minutes in this case. (5)(1/60) = 5/60 = .08333

What is the probability you will have to wait longer than 45 minutes?

Statistics lesson screenshot 7thChapter5

a. 60 – 45 = 15 b. (15)(1/60) = 15/60 = .25

What is the probability you will have to wait 30 minutes or less?

Statistics lesson screenshot 7thChapter6

a. 0 + 30 = 30 b. (30)(1/60) = 30/60 = .5

What is the probability you will have to wait between 20 and 30 minutes?

Statistics lesson screenshot 7thChapter7

a. 30 – 20 = 10 b. (10)(1/60) = 10/60 = .1667

Normal Probability Distributions

A normal curve is represented by a bell-shaped curve. In a perfectly normal distribution, the mean, mode, and median are all the same. The mean is represented by the top of the curve and most of the data points are distributed closely around the mean.

The standard deviation is also an important value in a normal probability distribution. The empirical rule, which we previously discussed in Chapter 3, uses the standard deviation to determine the percentage of data points that fall within 1, 2, or 3 standard deviations of the mean.

Just to refresh your memory, the empirical rule states that approximately 68% of the data points fall within + or – 1 standard deviation of the mean. Using the illustration below, with the empirical rule in mind, if we pick a data point in this distribution at random, there is a 68% probability that the value will fall between 90 and 110.

Statistics lesson screenshot 7thChapter8

STANDARD NORMAL DISTRIBUTION (Z SCORES)

The standard normal distribution and z scores makes it easier to compute probabilities and areas under the curve. Instead of working with innumerable values for means and standard deviation, the computed z score reports how many standard deviations a value varies from the mean. Knowing the z score for a value, we can then compute the area under the curve, or probability.

This will make more sense as we step through an example. The formula for computing a z score is:

Statistics lesson screenshot 7thChapter9

Using the previous illustration, the mean for this distribution is 100 and the standard deviation is 10. Please note that we used σ to designate the standard deviation, which indicates this is a population value, not one derived from a sample.

Assume we want to know the probability of choosing a data point higher than 110 at random. With this illustration, it is easy to determine that the value of 110 is 1 standard deviation higher than the mean. With “real world” examples, it isn’t always that easy so let’s step through computing a score with those values and then build on that example.

Statistics lesson screenshot 7thChapter10

Recall that the z score tells us how many standard deviations the value varies from the mean, which in this case is 1.

The illustration below shows the area of the normal curve we are trying to quantify, the area (probability) of having a z score > 1, which represents a value of 110.

Statistics lesson screenshot 7thChapter11

The shaded area is all the area to the right of the z score because we are concerned with a score of 110 or higher, which is a z score of 1. To determine the probability of finding a score of 110 or greater in this distribution, we need to know how much of the curve is taken up with the shaded area.

Statistics lesson screenshot 7thChapter12

o determine the area within the curve for a z score, the first important concept is to realize that the curve is essentially divided by 2. The mean marks the position where half of the curve represents a value less than the mean and the other half represents values greater than the mean. It should be obvious that a z score of 1.0 will represent less than 50% of the curve’s area.

Computing the probability, area of the curve, for a z score manually is somewhat complex and time consuming. Using software like Excel makes this easier.

Most textbooks include a table similar to Figure 27. You can easily use this table to find probabilities for z scores. We will use this table as we continue to follow the example.

Statistics lesson screenshot 7thChapter13

Using the table, the area under the curve associated with a z score of 1.0 is .3413. After finding this value, you may be tempted to answer the question, “What is the probability of finding a score above 110?” with 34%. However, the answer is not quite that simple. The area you located, .3413, represents the area of the curve from the mean to that z score.

Statistics lesson screenshot 7thChapter14

Knowing that the each half of the curve is .5, we can now use the value we found in the table to compute the area of the curve represented by the shading. = .5 - .3413 = .1587

So, the probability of finding a data point with a value higher than 110 is 15.87%.

So, let’s approach this another way. What is the probability of finding a value data point with a value lower than 110? We still use the area we located in the table, .3413, but that is still not the complete answer. Because we are looking for any value lower than 110, the value could also be lower than the mean. To account for this, we must include the area from the mean to the z score of 1, and the entire half of the curve to the left of the mean.

Statistics lesson screenshot 7thChapter15

So, the probability of finding a data point with a score lower than 110 is: .5 + .3413 = .8413

Now, what if we wanted to know the probability of finding a data point with a value between 90 and 110? The z scores are: (110 – 100) / 10 and (90 – 100) / 10 = 1 and -1

While some normal curve probability tables will display areas for negative z scores, some, like the example on the previous page, do not. If the table you are using does not have values specifically for negative z scores, you can use the absolute value of the z score 1, for -1, and use the value associated for that value, but continuing to realize the score represent a position in the curve to the left of (less than) the mean.

Statistics lesson screenshot 7thChapter16

The probability of finding a data point with a value between 90 and 110 is: .3413 + .3413 = .6826

Solving for x

Sometimes you will be given an area or probability and then be asked to find the value that relates to that probability. For example, Oliver’s Outboards makes and sells outboard motors for boats. After several years in business, Oliver knows that his outboards fail, on average, after 500 hours of use with a standard deviation of 22 hours. (Oliver is a data geek.) Oliver wants to offer his customers a warranty but is willing to have only 2% of his motors fail during the warranty period. What warranty, in running hours, should Oliver offer on his outboards?

We are solving for x in this case, the number of hours. The steps in doing this are: 1. Find the z score associated with the top 2%.

Statistics lesson screenshot 7thChapter17

Using the table, we locate a z score for the area of .48.

The z score is between 2.05 and 2.06. Using the table, we can approximate with 2.055. Using Excel or the formula, we compute an actual value of 2.054. We will use 2.055 in our computations.

2. After finding, z, use algebra with the z score formula to solve for x. That formula becomes:

Statistics lesson screenshot 7thChapter18

Add if the value is higher than the mean and subtract if less. Since Oliver wants 98% to last longer than the warranty period, this value will be less than the mean.

x = 500 - 2.054(22) = 454.812

So, Oliver should offer a warranty close to 454.812 hours to ensure that only 2% or less of his motors fail during the warranty period.

Try it in Excel:

Excel’s Norm.Dist() function will compute the area under the curve for a given value. For this to work properly, you will turn on the Cumulative argument. However, this causes Excel to add .5 to the area because it includes both halves of the curve. The images show Excel’s solution.

Statistics lesson screenshot 7thChapter19
Statistics lesson screenshot 7thChapter20

In situations where you need to solve for the x value, you can use Excel’s NormInv() function.

Statistics lesson screenshot 7thChapter21
Advertisement

Next step

See the concepts demonstrated.

Continue to Watch for chapter videos and worked examples.

Go to Watch

See it explained

Watch

Choose the explanation or example that best supports your learning.

Next step

Apply what you have learned.

Use the guided questions and interactive calculator activities in Practice.

Go to Practice

Apply what you learned

Practice Chapter 7: Continuous Probability Distributions

Practice locating values on a normal curve, computing z-scores, and interpreting probabilities. Begin with the guided questions, then use the calculator to generate additional problems.

Launch Interactive Calculator

Guided Practice

  • Compute the z-score when x = 110, μ = 100, and σ = 10.
  • Compute the z-score when x = 85, μ = 100, and σ = 10.
  • Explain what the sign of each z-score tells you.
  • Explain what the absolute value of each z-score tells you.

Challenge Yourself

  • Find the probability of a value above z = 1.25.
  • Find the probability of a value below z = -0.75.
  • Find the probability between z = -1 and z = 2.
  • Create two distributions with different means and standard deviations in which two different raw scores have the same z-score.

Check Your Understanding

  • Can a negative z-score represent a high raw score? Explain.
  • Why can z-scores be used to compare values measured on different scales?
  • What additional assumption is needed before using a z-score to obtain a normal-curve probability?

Next step

Save the materials you may need later.

Open Resources for the study sheet, spreadsheets, and related learning materials.

Go to Resources

Keep learning

Resources

Study sheets, downloadable files, companion tools, and related lessons for this chapter.

For educators

Teaching this chapter?

The Instructor tab contains objectives, teaching ideas, assessments, and a printable guide.

Open Instructor Resources

LutherMaddy.com — Helping Humans Learn

Chapter 7: Continuous Probability Distributions: Instructor Resources

Teach this lesson

Instructor Resources

Classroom-ready objectives, teaching ideas, questions, and assessment materials for this chapter.

Calculator Instructor Resources

Learning Objectives

  • Calculate a z-score from a raw value, population mean, and population standard deviation.
  • Interpret the sign and magnitude of a z-score in context.
  • Use a z-score to describe a value’s relative position in a distribution.
  • Connect a z-score with approximate areas under a normal distribution when normality is appropriate.

Prerequisite Knowledge

  • Mean
  • Population standard deviation
  • Basic understanding of the normal curve

Teaching Outline

  • Review the mean and standard deviation.
  • Introduce the z-score as a standardized distance from the mean.
  • Demonstrate the formula with a value one standard deviation above the mean.
  • Use the calculator to change x, μ, and σ and discuss what changes.
  • Connect the z-score to the area under the normal curve.

Key Concepts

  • A z-score measures distance from the mean in standard-deviation units.
  • Positive z-scores are above the mean; negative z-scores are below the mean.
  • A z-score of zero identifies a value equal to the mean.
  • Standardization allows values from different distributions to be compared.

Classroom Demonstration

  • Use two examinations with different means and standard deviations.
  • Calculate one student’s z-score on each examination.
  • Ask the class which performance was stronger relative to the group and explain why raw scores alone may not answer that question.

Questions to Ask

  • Can two different raw scores have the same z-score? Explain.
  • What information does the sign of a z-score provide?
  • Why is a z-score useful when comparing scores measured on different scales?
  • Does a z-score of 2 automatically mean that a value is an outlier?
  • What additional assumption is needed before using a normal table to interpret an area?

Teaching Notes

  • Begin with verbal language: “distance from the mean divided by a typical distance.”
  • Use values exactly one standard deviation above and below the mean before introducing decimals.
  • Emphasize that the sign describes direction and the absolute value describes distance.
  • Compare two raw scores from different scales to demonstrate why standardization is useful.
  • Separate the idea of a z-score from the additional assumption of normality required for normal-curve areas.

Assessment Ideas

  • Exit ticket: Interpret z = −1.8 in one sentence.
  • Quick check: Identify whether three given values are above, below, or at the mean.
  • Homework: Compare two raw scores from different distributions by computing their z-scores.

Grading Rubric

CriterionPoints
Identifies the correct formula2
Substitutes x, μ, and σ correctly2
Computes the z-score accurately3
States direction and distance from the mean2
Uses appropriate notation and rounding1
Total10

Exam and Discussion Questions

Basic

  • A distribution has μ = 70 and σ = 8. Find the z-score for x = 82.
  • A score has z = −1.5 in a distribution with μ = 40 and σ = 6. Find the raw score.

Applied

  • Student A earns 84 on an exam with μ = 76 and σ = 5. Student B earns 91 on an exam with μ = 82 and σ = 7. Determine who performed better relative to the class.
  • A delivery time is 42 minutes in a process with μ = 35 minutes and σ = 4 minutes. Calculate and interpret the z-score.

Conceptual

  • Explain why changing the unit of measurement does not change a properly computed z-score.
  • Distinguish between interpreting a z-score and using a z-score to obtain a normal-curve probability.

Keep Exploring

Continue Learning

Explore step-by-step lessons, interactive calculators, downloadable study sheets, and practical educational resources.